Apr 09, 2008, 02:40 AM // 02:40
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#1
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Ascalonian Squire
Join Date: Mar 2008
Profession: A/
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15^50 vs. +5 energy
What do you guys prefer on your daggers? "Strength and Honor" or "I Have the Power?" Does the 15% boost in damage really make a difference for daggers? Thanks
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Apr 09, 2008, 02:47 AM // 02:47
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#2
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Krytan Explorer
Join Date: Nov 2006
Guild: =VX9=
Profession: N/Mo
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15^50, zelous, +30 or 15^50, vampiric, +30.
depending on exactly what i'm doing. the 15^50 is far superior then 5 energy imo
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Apr 09, 2008, 03:17 AM // 03:17
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#3
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Krytan Explorer
Join Date: Sep 2007
Location: 1323 lancelot dr. greenwood PA
Guild: wat
Profession: Mo/
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+5e only if your build seriously has problems, but if your build seriously has problems with energy its probably not a good build in the first place.
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Apr 09, 2008, 03:21 AM // 03:21
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#4
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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agreed with kurz eater and ghostcell. 15^50 is by far superior to anything else you could possibly use. if your monks are not competent and can't keep you above 50% then new monks should be looked for (and if you are using heroes then i would recommend finding a better build for them). ^^
~LeNa~
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Apr 09, 2008, 03:24 AM // 03:24
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#5
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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+5 energy. no exceptions. I would much rather fire off another attack skill than get 2 extra damage on every swing.
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Apr 09, 2008, 04:03 AM // 04:03
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#6
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Ascalonian Squire
Join Date: Nov 2007
Guild: Knights Of Silver Chalice [KSC]
Profession: N/
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i think the 15^50 is lame but i use it anyway so no1 bitches..... i have +5 from my armor on my pvp sin.... a good set is +5 energy,zelous, +30... or 15^50 for the +5 energy
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Apr 09, 2008, 09:02 AM // 09:02
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#7
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: N/
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for pve or pvp?
for pve, I like 15% while enchanted (guided by fate)
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Apr 09, 2008, 09:45 AM // 09:45
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#8
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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+5e only if you find yourself running into energy problems.
Otherwise, take the 15^50 to maximize damage.
Having a +5e set for DP is generally a good idea.
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Apr 09, 2008, 10:18 AM // 10:18
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#9
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Banned
Join Date: Sep 2007
Guild: UNCONTROLLABLE RAGE [moko]
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15% extra damage on daggers isn't that much so I usually go for +5e
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Apr 09, 2008, 02:03 PM // 14:03
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#10
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Ascalonian Squire
Join Date: Jun 2006
Guild: Elder Wolves
Profession: A/
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What about using +5e on your weapon to replace Radiant insignias you might be running. That's an extra 25hp if you switch to Survivors. Worth the trade? Obviously if you're not running anything Radiant then the point is moot.
I like having the energy upfront for some of the more expensive skill chains personally, but I do switch depending on the situation.
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Apr 09, 2008, 02:42 PM // 14:42
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#11
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Ascalonian Squire
Join Date: Nov 2006
Guild: Guildless
Profession: A/
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I find +5e more effective as 15^50% only add about 3-5 damage on to your already armor ignoring attacks, so +5e definately all the way for sins.
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Apr 09, 2008, 09:07 PM // 21:07
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#12
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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+5e all the way, full Radiant.
I'm an energy slut. Face my 1337 40pt blue bar of death.
EDIT:
+5e on Daggers makes up for NOT having Radiant on, say, chest and legs. Going Survivor, that equates to 25HP ----> BIG deal imho.
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Apr 09, 2008, 09:24 PM // 21:24
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#13
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Krytan Explorer
Join Date: Sep 2006
Guild: Rise From the Ashes [phnx]
Profession: W/
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As a few others have said, just go with the +5 if you are finding yourself short on energy for your combo. And no, 15^50 doesn't add much to your damage, but if you don't need extra energy, some effect from 15^50 beats no effect from +5.
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Apr 09, 2008, 10:01 PM // 22:01
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#14
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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+5 is nice, an extra skill can always come in handy.
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Apr 10, 2008, 12:39 AM // 00:39
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#15
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Quote:
Originally Posted by Coloneh
+5 energy. no exceptions. I would much rather fire off another attack skill than get 2 extra damage on every swing.
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agreed
The amount of damage you gain from the 15^50 is not worth it seeing as another attack skill would easily out damage it. Besides survivor on assassin = win.
And if I remember correctly there was a debate like 16 pages long in here from a while back.
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Apr 10, 2008, 12:47 AM // 00:47
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#16
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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15^50 is better imo - that 2 extra dmg per swing (is it really only 2?) adds up pretty fast when the Assassin is using an ias. Per mob, and as fast as the Assassin is attacking, the extra dmg has to be pretty high. Plus if you're having trouble with energy just switch to your zealous daggers real quick.
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Apr 10, 2008, 01:54 AM // 01:54
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#17
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Ascalonian Squire
Join Date: Mar 2008
Profession: A/
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Thanks for your suggestions. I am kinda leaning on the +5 energy already. The +25 hp is a very good idea and I will probably use that. I really don't have energy problems with my current setup. Thanks again.
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Apr 10, 2008, 02:01 AM // 02:01
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#18
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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I prefer +15% while X
+5en is nice, but if it's necessary to your build, you need to rework your build.
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Apr 10, 2008, 02:24 AM // 02:24
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#19
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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15^50. If you really need the energy to finish off a mob, switch to +5 energy then. There's no need wasting 15% damage before that.
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Apr 10, 2008, 04:36 AM // 04:36
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#20
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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ALL my sets are +5e... Vamp, Ebon, Zealous and all of my conditionals. We can only carry 4 pairs so I don't want to lose energy against any sort of target
15% equates to what, 2-3 damage? wtfpwnzorz Vampiric
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